The Dragon Prince: Xadia - Moonshadow Forest - Settlement Areas & Pathways
various ideas for the elevator build
colours and patterns explorations
a gate to the elven area (iirc), players have to interact with the crystal ward in the middle to clear out the path (and apparently dust off the wild vegetations on the ground too)
ideas for the crystal ward
the elves' main building
interior of the elves' main building
various drawover for settlement areas
various drawover for settlement areas
various drawover for settlement areas
leaves webbing among tree trunks providing playable pathways
intial ideas for pathways and big shapes on the architecture
uno dos trees
callout materials for the grounds, super fun to do!